Many hours have been spent upon the water, as well as gazing out over it. Many hours on the cliffs, far above the fjords, where the Norns spoke to her one night, years ago. The rolling of the waves is something that always has been and always shall be, and that is the way of life. Just as the warrior's way was her way ... her destiny.
Known from the beginning, the warrior's path was an extremely difficult one. No other female from her clan had undertaken the task once they learned to be accepted into training they must become better than the males -- fight better, walk further distances, carry more than the normal weight of items, and learn all the ways of sailing, including navigation and the longships. Undaunted, her perseverence brought reward when acceptance into the warrior's circle was finally gained. Trained under the keen, watchful eyes of long-time friend and mentor Stigvard, son of Ivarns the Great, Shy became an adept seafarer and fighter following in the footsteps of her nine older brothers, much to the dismay of her mother and father.
Having participated in a large number of battles throughout the far, rugged Northlands the female warrior achieved a deservedly-well, but hard-earned reputation. Bears visible scars reminding her of near fatal errors, refusing to have them removed by magical means. Long and thin are the two marring the left side of her face: One is above her eyebrow, extending into the hairline directly over her temple. The other intersects the first and trails down, ending near her earlobe. Upon viewing her right forearm, when freed of studded bracer, one will notice several severe-looking healed claw marks. Many more battle scars lay hidden beneath her clothing, as does a tattoo.
Shy's attire usually consists of a silk blouse which is delicately embroidered with a Scandinavian design, and tanned deer breeks. She also wears supple, buttery-soft leather gloves, fur-trimmed knee-high boots, and a hooded cloak; one of arctic wolf and fox furs during the colder month's. Clinging to her clothing is a delicious aroma of combined spices: Muskatnøtt (nutmeg), Vanilje (vanilla) and Kanel (cinnamon). Underlying those is the subtle scent of Frankincense.
Noticeable, too, is the etched silver-and-gold band of Hammersfist's warrior tribe encircling her upper left arm. Three small rings adorn her right earlobe: Two gold, one silver; the silver being the more prized of those two metallic elements, giving her the ability to 'Shadow Step.' Gracing her neck is a Tors Hammer amulet, a gift from a close friend. Carries a longsword, Fire'n Ice, on her back. A whip, The Tearmaker, at her left hip. And three concealed blades; two with runic markings, the third being the Stiletto of Bloodclaw given to her by one most dear to her heart.
After receiving word from her youngest brother, Bjartr, she set sail with a warrior crew to visit a strange land and its many unusual inhabitants, and decided to build a log home near one of the pristine lakes located between the forest and the mountains. The name of 'Shylah Vulpecula' was adopted, as suggested by Bjartr, in order to keep her identity hidden. Shylah's true name is known by all in Hammersfist and it is rumored that some type of connection to Idunn is held, although that has never been substantiated. Life in the new land took many twists and turns, forcing the seafaring warrior to steel herself against the chaotic ways of such a bizarre place; the knowledge gained used to her own benefit.
Venturing to other realms, such as the now-destroyed Sommerhaven, Shy continues to seek out others, learn new and interesting trades, take part in battles against orcs and enjoy life to the fullest. One can often find her laughing, jesting, and/or sharing a good drink at one of the local taverns or inns; amused that many can be lulled into complacency and forget about her fierce Viking nature.
Please join in and see the lands, people and creatures met. She will surely take pleasure in your company, traverse these portals often and find new ones to investigate. Perhaps you like to hear poems or stories ... she has much to tell!
~ Those who enter the 'Domain of the Midnight Sun' and resolve
the tasks set before them go on to greatness.
Those who fail ... are lost forever ~
Jiminy and I take great pleasure in displaying this reward. 'Twas a mighty challenge.
If you wish to visit Castle Quest simply touch the shield!
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